![]() And while there are some places that feel samey – celebrations in particular – on the whole it’s a definite improvement. ![]() This is, of course, compared to a post-Shapeshifters meta FIFA 23 Ultimate Team (where 95 pace is about the minimum), but there’s noticeably less ice skating where players slither around the pitch. It’s beyond cliche to say “players feel like they have more weight”, but players do feel like they have more weight, with a greater variety of small interstitial movements and touches. You can find out more detail on each new mechanic in this EA Sports FC 24 gameplay Deep Dive Much was made of the Hypermotion tech powering natural-looking animations, but here “Hypermotion V” delivers a lot of really perceptible, organic motions in the arms, hands, and bodies of players. With a glitzy, black, vertical UI, the slickly-branded EA Sports FC feels genuinely new, on and off the pitch, with plenty of exciting, nerdy additions to set the pulse pounding.įrom kick off, the first things you notice in EA Sports FC 24 are the tiny details. But it’s amazing the tricks on your brain that flipping the orientation of a menu can play. Realistically, EA Sports FC 24 was always going to be the same sort of iterative step as if it was called FIFA 24, building on and balancing the showpiece features of its predecessor while tentatively introducing its own. ![]() I never thought I’d be impressed by arms in a video game, but here we are.
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